Course Code |
|
MQF Level |
Level 6 |
Duration |
1 Year |
Awarding Body |
MCAST |
Mode of Attendance |
Full-Time |
Total ECTS Credits |
60 ECTS |
Entry Requirements |
- Fluent English communication (both written and spoken)
- ‘A’ Level Mathematics and Physics
- Basic knowledge of OOP PrinciplesFamiliarity with Unity, Mobile Applications,
- Digital Visual Effects and Sound (at MQF Level 4) would help although learners would be given access to material on-line for self-studying.
|
Course Description |
This course will help students to gain the necessary knowledge, understanding, and skills to develop games for the industry. Every unit has been designed in such a way to cover the most important aspects of producing games by forming part of a team or individually. Artificial intelligence techniques together with 2D/3D interactive animations coupled with visual effects will be applied throughout this course. Sound design and engineering together with mobile game development will be covered to enhance the user experience. |
Learning Outcomes |
At the end of the programme the learner will be able to:
- Design, create and document the multimedia content needed in software applications
- Design, implement and document the game and mobile applications for a given requirement
- Integrate and synchronise the multimedia content with application events
- Test and secure the software application and its content to conform to industry standards
|
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